I'm a FL guy myself, and that sounds really good.
powerups would be cool (like turning all pills one color for a period of time, or adding pills slowly if the player takes too long)
Maybe you have to make a tower of at least two, that way you can't just leave one pill out and it becomes a more complex puzzle.
This could be awesome.
If you upped the graphics and a few physics related things, I would love this game lol. The randomness is great. Add a few levels. At least 3-5 to start.
A game about the toast would be awesome.
Well yeah the physics are a little odd but the point of the graphics were supposed to be pixelated. I have actually recieved a few other requests for a sequel with more levels but I might have to think about it. And the toast will have one, a rail shooter.
It looks like you've got a grasp on the basics of the programming.
Since your an artist primarily, you're probably looking to make it 'look' good first. The animations were great, but you may want to put 'introductionary' frames before walk cycles (for instance).
When walking, make the first set of frames when you start to walk, and then the walk cycle thereafter will loop. It's quirky on the eyes when characters 'jump' into animations.
Add sound! it gives great depth to any animation (especially footstep).
I like the art very much though, the game could be very good with more plot and rudimentary feature. Look around a lot (google etc) and use the forums, there's much information around here. Contact me with a question if you'd like.
This was absolutely just what I was looking for.
The only problem I'm having is that if you can't go up a slope, you just go into the ground horizontally.
Any suggestions on how to go up slopes or modify the check?
thanks so much!
It would probaly require a different code, and a bit more complicated, but i might make one sometime.
Excellent. I enjoyed all the humor in it.
I just wished there was more to do than kill yourself, or different ways to do it.
Even a different background relative to the game would be good.
Way too short
It was good, but way too short.
Some of the asteroids were ridiculously fast.
The screen isn't quite large enough.
To really make this work, have a good intro (movie etc) and a graduated level system and possibly an ending.
Very good, I enjoyed the whole system.
I thought this was a great game, the only thing that bugged me was how certain things were really hard to see (it might just be me though).
If you added in some 'look behind the corner' type views it might add a good effect.
That was awesome, the flare things were a bit difficult though, whenever I would try to flip or balance the bottles would shoot up way to far.
Are the mixture cards based on the real recipies for drinks?
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